VPLANET'S REVIEW OF ANOTHER WORLD MEMORY (QBASIC VERSION) ********************************************************* "The Path Back Home is In the Cards" Also known by the name "Out of This World", Another World is one of the most technologically advanced and challenging platformers released during the early 1990s for the 16-bit consoles and the PC, telling the story of Lester Knight Chaykin and his journey into a world full of beasts, technology, and advanced intelligence. Now Kentauri brings the story of Another World to a new generation by introducing a Memory card game. Customize a game against the computer, a friend, or play alone as cards reveal popular characters and places from the PC classic. Game Review Graphics (n.) ** (Average) What happens when you mix one of 1991's most fluid platform games with the relatively inanimate Memory card game? You get graphics that are static and non-robust, but looks quite good at any one point in time. The illustrations in the cards elicit a strange feeling that will most favor gamers who are fans of the original Another World PC game. A particularly nice addition to Another World Memory are the different backgrounds, which can be chosen in the game's option menu. While some of the designs are similar, these artworks provide a good background for the game that is far better than a black background. Sound/Music N/A If memory serves correctly, this game does not come with any sound or music, therefore making it ineligible for any Sound/Music points. Gameplay * (Poor) The game's low point. It's not so much that the aspects of the Memory card game were not done correctly, but there just isn't any real potential in basing an entire videogame on a game of Concentration. Kentauri does try to compensate though, introducing several one and two-player modes, and the ability to change the size of the card grid. Story (Very Poor) Building a story around a card game is difficult to do and probably obtrusive to the gameplay, so Kentauri decides to skip that step entirely in the game development process of Another World Memory. Replay Value (Very Poor) The graphics are okay, but once gamers find the game mode that works best for them, Another World Memory lacks any real incentive to play the game again, other than to get more practice on good memory skills. Challenge (v.) * (Poor) The AI in Another World Memory is customizable, meaning that the CPU can be adjusted to either give you a good challenge (where at the highest level luck will literally make the difference between the loser and victor) or very little challenge at all. Both the one and two-player modes also provide a good way for people unfamiliar with the memory game to get some practice. Fun Factor (Very Poor) Even before videogames went mainstream, card games were a great way to pass the time. Eventually games like Poker, Cribbage, and Bridge made the conversion from standard cards to videogame simulations, allowing people to enjoy some of their favorite card games with anyone around the world. Unfortunately, the Memory card game doesn't translate as easily. At most, videogames will use memory card games as a mini-game feature within a bigger project, and very rarely will a Memory game be made to stand on it's own. Kentauri deserves some credit for adding different game modes and the option to play Memory either alone, against the computer, or against another human player, but even that can't save an old card game from being stale. Another World Memory Reviewed by Vance Velez Players 1-2 players Alternating Genre: Puzzle Game Rating To solve: N/A Final Rating: 4/35